Key Facts
- ā The announcement of Divinity at The Game Awards in December has directly led to a significant increase in sales for both Baldur's Gate 3 and Divinity: Original Sin 2.
- ā Baldur's Gate 3 maintains a remarkable player base, consistently seeing over 100,000 concurrent players on Steam more than two years after its release.
- ā Divinity: Original Sin 2 experienced its best sales month since its original 2017 launch, a testament to the enduring appeal of the classic RPG.
- ā Player engagement for Divinity: Original Sin 2 has surged, with peak concurrent users jumping from the thousands to the tens of thousands in recent weeks.
- ā Larian's success challenges the industry norm, proving that single-player, narrative-driven games can achieve the long-term player retention typically associated with live-service titles.
A Renaissance for Larian
The recent reveal of Divinity has done more than just generate hype for the futureāit has reignited the present. Developer Larian has confirmed that the announcement, made during The Game Awards in December, has sparked a remarkable resurgence for its back catalog, driving "incredible" sales for both Baldur's Gate 3 and Divinity: Original Sin 2.
This unexpected wave of interest highlights the powerful connection between a studio's upcoming projects and its existing library. Rather than cannibalizing attention, the promise of a new role-playing game has drawn both veteran players and newcomers back into the worlds Larian has already built, creating a unique moment in the studio's history.
The Divinity Effect š
The announcement of Divinity has acted as a catalyst, transforming player engagement across the board. According to Larian, the impact is twofold: existing owners are returning to their games, and a significant number of new players are making their first purchase. This dual effect has created a sales environment described by studio leadership as "incredible."
The data reveals a fascinating split in player behavior. While Baldur's Gate 3 continues its long-term dominance, Divinity: Original Sin 2 has seen a dramatic, short-term spike that has caught even its creators by surprise. The announcement has effectively served as a massive marketing campaign for the entire franchise, proving that a strong reveal can have immediate, measurable commercial benefits.
"Sales for both BG3 and D:OS2 have been incredible since the announcement of Divinity."
The phenomenon demonstrates that player investment in a studio's ecosystem is not zero-sum. Instead, excitement for a future title can create a halo effect, boosting the visibility and sales of past releases in a way that benefits the entire brand.
"Sales for both BG3 and D:OS2 have been incredible since the announcement of Divinity."
ā Swen Vincke, Larian Boss
Baldur's Gate 3: The Unstoppable Force
While the announcement provided a fresh boost, Baldur's Gate 3 was already demonstrating staggering staying power. Even at two-and-a-half years old, the 2023 Dungeons & Dragons-themed RPG continues to command a massive audience, regularly seeing peak concurrent player numbers above 100,000 on Steam.
This level of sustained engagement is typically the domain of live-service titles, which rely on constant updates and in-game purchases to retain their audience. Baldur's Gate 3, however, is a narrative-driven, single-player experience. Its continued popularity places it in an elite category of games that defy conventional industry wisdom about player retention.
The game now sits atop the single-player tree, a position previously held by titles like The Witcher 3 and Skyrim. Its success is a testament to the depth of its design and the loyalty of its community, who continue to explore its vast world years after launch.
A Historic Month for a Classic
The impact on Divinity: Original Sin 2 has been even more dramatic in relative terms. The 2017 title, which served as the foundation for Larian's modern success, has seen its player base swell to unprecedented levels post-announcement. According to Larian boss Swen Vincke, the game achieved its best month since release in 2017.
Player engagement metrics tell the story clearly. Peak concurrent players have jumped from the thousands to the tens of thousands in the weeks following the Divinity reveal. This represents a multi-fold increase in real-time engagement for a game that is nearly a decade old.
"D:OS2 really surprised us by having its best month since release in 2017. Wish Iād removed the squirrel in time :)"
This resurgence proves that a well-timed announcement can breathe new life into a classic title, introducing it to a generation of players who may have missed it during its initial release window.
Bucking the Live-Service Trend
The success of Larian's catalog presents a compelling counter-narrative to the prevailing industry model. The current gaming landscape is dominated by live-service gamesātitles like Counter-Strike 2, Dota 2, and PUBGāwhich populate Steam's top 10 most-played charts. These games generate revenue through ongoing sales of battle passes, cosmetics, and DLC.
However, single-player RPGs have consistently proven their long-term value. Bethesda's Skyrim and Fallout series, along with CD Projekt's The Witcher 3 and Cyberpunk 2077, remain hugely popular years after launch. Baldur's Gate 3 has now firmly joined this pantheon, demonstrating that a rich, self-contained experience can sustain a community indefinitely.
The recent sales surge underscores a key insight: players are hungry for deep, narrative-driven experiences. The announcement of Divinity didn't just sell a new game; it reminded the market of the timeless appeal of Larian's design philosophy.
Looking Ahead
The recent sales boom is more than a fleeting moment of excitementāit is a clear signal of the health and loyalty of Larian's community. The studio's ability to drive significant commercial activity for its legacy titles while building anticipation for its future project is a masterclass in brand management.
As the gaming world awaits more details on Divinity, the studio's back catalog remains in a position of strength. The sustained engagement with Baldur's Gate 3 and the revitalized interest in Divinity: Original Sin 2 provide a solid foundation for whatever comes next. The future for Larian looks as bright as its past.
"D:OS2 really surprised us by having its best month since release in 2017. Wish Iād removed the squirrel in time :)"
ā Swen Vincke, Larian Boss








