M
MercyNews
Home
Back
Sony Exec: Consoles Must Adopt VHS Strategy
Technology

Sony Exec: Consoles Must Adopt VHS Strategy

IGNDec 29
3 min read
📋

Key Facts

  • ✓ Console sales cap at approximately 250 million units per generation
  • ✓ The Wii generation reached nearly 300 million units due to non-traditional buyers
  • ✓ VHS defeated Betamax through broader licensing and manufacturer accessibility
  • ✓ Sony, Microsoft, and Nintendo currently rely on exclusive titles to sell hardware

In This Article

  1. Quick Summary
  2. The 250 Million Unit Ceiling
  3. Lessons from the VHS Era
  4. A Universal Gaming Format
  5. The Exclusivity Dilemma

Quick Summary#

Former PlayStation executive Shawn Layden has proposed a fundamental restructuring of the console gaming market to overcome stagnant hardware sales. Speaking on a YouTube channel, Layden argued that the industry must adopt a licensing model similar to the VHS format that defeated Betamax in the 1980s.

The core issue is that console sales consistently cap at around 250 million units per generation, regardless of total gaming industry revenue. Layden believes the solution lies in creating a universal gaming format consortium that would allow any manufacturer to build compatible hardware, effectively ending the era of platform exclusives and proprietary lock-ins.

The 250 Million Unit Ceiling#

The console market faces a persistent growth barrier that has remained unchanged for decades. According to Shawn Layden, historical data shows that total sales across all platforms in any given generation rarely exceed 250 million units.

He noted that the only exception occurred during the generation featuring the Nintendo Wii, which briefly pushed sales to nearly 300 million units. This spike was attributed to non-traditional consumers purchasing the console for fitness applications like Wii Fit.

However, Layden emphasized that this was an anomaly, stating: "We've still kind of flattened out. So we need to crack that cap, that barrier."

The distinction between total gamers and console owners is significant. While the broader gaming industry generates billions in revenue and includes hundreds of millions of users playing mobile games like Wordle or Candy Crush, the dedicated hardware market remains constrained.

"We talk about gaming as being this $250 billion industry, which it is, and have hundreds of millions of users, which it does. But of course that includes if you're playing Wordle, you're a gamer. If you're playing Candy Crush, you're a gamer in that number. But the number of discrete consoles sold over any particular generation caps out about 250 million."

— Shawn Layden, Former President of Sony Interactive Entertainment America

Lessons from the VHS Era ⚡#

Layden argues that the video game industry must study the videotape format war of the late 1970s and early 1980s. During that period, Sony's Betamax competed against JVC's VHS for dominance in home video recording.

Despite Betamax offering superior initial quality, VHS achieved market dominance through three key strategies:

  • Broader licensing to multiple manufacturers
  • Longer recording times
  • Stronger partnerships with movie studios for rental and purchase availability

Layden explained the consumer psychology behind the victory: "People didn't understand that need of having the same machine as your neighbor. You can have an RCA TV and you can have a Sony TV and you know that's all fine. But once your neighbor has picked VHS and you want to watch that tape of that movie, but you have Betamax, all of a sudden… So the industry coalesced around VHS."

The executive contrasted this with Sony's later success in optical media. When Sony and Philips created the compact disc consortium, they licensed the patent widely, allowing manufacturers to compete on device quality rather than format compatibility. The same approach worked for DVD and Blu-ray.

A Universal Gaming Format#

The proposed solution involves creating a gaming format consortium that would standardize the underlying technology of consoles. Layden suggested this could potentially be built around a Linux kernel or derived from existing PC architecture.

Under this model, licensing programs would enable various manufacturers to produce hardware that runs the same software. Competition would shift from platform exclusivity to device features, pricing, and quality—similar to how different brands of Blu-ray players compete today.

Layden stated: "I think we need to get in a world where we have a gaming format. Maybe it just comes from PC. Maybe we find a way just to do it all in a Linux kernel or something. And then we have a consortium around that. We have licensing programs which allow other manufacturers to build into that space, and then you can talk about real numbers moving."

This approach would theoretically allow the market to reach "ubiquity of the toaster," where gaming hardware becomes a standardized household appliance rather than a walled garden ecosystem.

The Exclusivity Dilemma#

The greatest obstacle to Layden's vision is the strategic value of exclusive titles. Currently, Sony, Microsoft, and Nintendo rely on proprietary games to sell hardware.

Layden acknowledged this reality: "I don't think every game has to be console exclusive. I don't think every game should be console exclusive, but I do accept the fact that if you're going to have platform companies like Sony and like Nintendo largely — Microsoft is more of the Xbox everywhere anywhere — there is a huge value to the brand of having strong exclusives."

The prospect of shared platforms would mean the end of iconic franchises remaining locked to specific hardware. Layden illustrated the cultural shock of such a shift: "If Mario starts showing up on PlayStation, that's the apocalypse, right? Cats and dogs living together. And the same goes for Nathan Drake and Uncharted. They make the platform sing."

Current market dynamics suggest this change is unlikely in the near term:

  • Microsoft has moved toward a multiplatform strategy but maintains Xbox hardware
  • Sony releases some titles on PC but remains committed to console exclusives
  • Nintendo maintains the strictest exclusivity, keeping franchises like Zelda exclusive to their platforms

Despite these challenges, Layden's proposal highlights a fundamental tension in the console market: the desire for industry growth versus the business value of platform lock-in.

"Betamax lost to VHS for one reason only: that VHS licensed its format across many different manufacturers. Sony held the unique Betamax patent trademark and everything."

— Shawn Layden, Former President of Sony Interactive Entertainment America

"If Mario starts showing up on PlayStation, that's the apocalypse, right? Cats and dogs living together. And the same goes for Nathan Drake and Uncharted. They make the platform sing."

— Shawn Layden, Former President of Sony Interactive Entertainment America

Continue scrolling for more

AI Transforms Mathematical Research and Proofs
Technology

AI Transforms Mathematical Research and Proofs

Artificial intelligence is shifting from a promise to a reality in mathematics. Machine learning models are now generating original theorems, forcing a reevaluation of research and teaching methods.

Just now
4 min
168
Read Article
Technology

Как создать домашний сервер: Полное руководство

От хранения данных до запуска собственных сервисов: полное руководство по созданию мощного домашнего сервера. Разбираем выбор оборудования, настройку ОС и популярные сценарии использования.

39m
7 min
2
Read Article
Technology

How to Build Your Own Home Lab Server

Tired of monthly subscription fees and cloud privacy concerns? Discover how to build your own powerful home lab server. This guide covers hardware selection, OS installation, Docker setup, and essential self-hosting projects.

40m
12 min
2
Read Article
Shazam reveals its Fast Forward 2026 playlist of breakout artists to watch
Entertainment

Shazam reveals its Fast Forward 2026 playlist of breakout artists to watch

Since 2021, Shazam has been using its data to identify rising artists before they break, based on early song-recognition trends. Today, the platform revealed its Fast Forward 2026 lineup. Here are the details. more…

2h
3 min
0
Read Article
Trump califica el tratado comercial con México y Canadá como irrelevante
Politics

Trump califica el tratado comercial con México y Canadá como irrelevante

El presidente de Estados Unidos asegura que su país no necesita importar productos de sus vecinos

2h
3 min
0
Read Article
‘CBS Evening News’ Viewership Slips in First Week Under Tony Dokoupil
Entertainment

‘CBS Evening News’ Viewership Slips in First Week Under Tony Dokoupil

A lot of people are talking about the revamped “CBS Evening News” under new anchor Tony Dokoupil — but not enough to make the program an unqualified ratings success in its first week. Overall viewership for the first five days of Dokoupil’s official run on the venerable CBS News program was off 23% from what […]

2h
3 min
0
Read Article
US Senate introduces bill to stop military from occupying Nato territories
Politics

US Senate introduces bill to stop military from occupying Nato territories

Legislation would prevent American forces from using congressional funds to annex Greenland

2h
3 min
0
Read Article
Entertainment

Топ-10 самых ожидаемых игр 2025 года

2025 год обещает стать знаковым для игровой индустрии. В нашем большом обзоре — 10 самых ожидаемых проектов, которые переопределят стандарты AAA-гейминга.

2h
7 min
5
Read Article
John Forté, Fugees and Wyclef Jean Collaborator, Dies at 50
Entertainment

John Forté, Fugees and Wyclef Jean Collaborator, Dies at 50

John Forté, the musician known for his work with Fugees and Wyclef Jean, has died. He was 50. Massachusetts’ Chilmark Police confirmed to Variety that Forté died yesterday at approximately 2:25 p.m., when officers were dispatched to see to an unresponsive male. Forté was identified as the man who lived at the address and was […]

2h
3 min
0
Read Article
Venture Capital Surges 47% as AI Dominates Market
Economics

Venture Capital Surges 47% as AI Dominates Market

After two years of decline, global venture capital has roared back to life. A new report reveals a 47% surge in funding, with artificial intelligence startups now accounting for nearly half of all investments.

2h
5 min
0
Read Article
🎉

You're all caught up!

Check back later for more stories

Back to Home