Key Facts
- ✓ Kensuke Tanabe joined Nintendo in the late 1980s as one of its first game designers, working on classics like Super Mario Bros. 2 and The Legend of Zelda: A Link to the Past.
- ✓ Throughout his career, Tanabe served as a producer on over 60 titles, with a significant focus on the Paper Mario and Luigi's Mansion series.
- ✓ The villain Sylux was strategically introduced via cameos in Metroid Prime 3: Corruption and Metroid Prime: Federation Force to build anticipation for future storylines.
- ✓ Tanabe described Metroid Prime 4: Beyond as the 'first installment of the Sylux Saga,' intending it to launch a new narrative arc for the franchise.
- ✓ Nintendo has not officially commented on Tanabe's departure or announced sales figures for Metroid Prime 4: Beyond since its release last month.
A Legendary Career Concludes
After four decades of shaping some of gaming's most iconic franchises, a Nintendo veteran has reportedly stepped away from the company. Kensuke Tanabe, the producer behind the acclaimed Metroid Prime series, has stated that Metroid Prime 4: Beyond marks his final project with the developer.
Tanabe's departure closes a significant chapter in Nintendo's history. His work spans from the company's early days on the NES to modern titles on the Switch and Switch 2. The news, reported in an interview with Nintendo Dream magazine, carries a particular weight for fans of the Metroid franchise, as it leaves a central narrative thread deliberately unfinished.
A Four-Decade Legacy
Kensuke Tanabe's influence on Nintendo's output is both deep and wide-ranging. He joined the company in the late 1980s as one of its first game designers, contributing to foundational titles that defined a generation of players.
His early work includes:
- Super Mario Bros. 2 and 3 for the NES
- The Legend of Zelda: A Link to the Past for SNES
- Link's Awakening for the Game Boy
Over the latter half of his career, Tanabe transitioned into a producer role, overseeing more than 60 titles. While he lent his expertise to series like Paper Mario and Luigi's Mansion, his most celebrated work remains his collaboration with Retro Studios on the Metroid Prime trilogy, which redefined the first-person adventure genre.
"I conceived and planned this project as the 'first installment of the Sylux Saga.' I portrayed Sylux as a villain with a dark personality, deep resentment, and despicable methods."
— Kensuke Tanabe, Former Nintendo Producer
The Unfinished Sylux Saga
The core of Tanabe's final interview revolves around a character he personally championed: Sylux. First introduced in Metroid Prime: Hunters, Sylux was positioned as the next major antagonist following the original trilogy's conclusion with Dark Samus.
Tanabe viewed Sylux as a vehicle to "further expand the 'Metroid Prime Universe'" beyond the initial three games. He strategically planted seeds for the character's return through cameos in Metroid Prime 3: Corruption and Metroid Prime: Federation Force, building anticipation for a larger narrative.
I conceived and planned this project as the 'first installment of the Sylux Saga.' I portrayed Sylux as a villain with a dark personality, deep resentment, and despicable methods.
Despite these long-term plans, Tanabe's timeline shifted. He admitted that the development of Metroid Prime 4 took longer than anticipated, compressing his intended narrative arc.
A Hope for Closure
With his departure, the future of the Sylux Saga is uncertain. Tanabe confirmed he will no longer participate in the production of the series, leaving the final confrontation between Samus and Sylux unwritten.
However, he expressed a specific hope for the future of the franchise. He implored Retro Studios and his assistant producer, Risa Tabata, to carry the torch forward.
Whether a sequel will be made is still uncertain, but I sincerely hope that one day, Risa Tabata and Retro Studios will be able to tell this story completely and bring it to a close.
This statement highlights the collaborative nature of modern game development, where narrative threads are often passed between teams. Tanabe's final wish is for the villain he helped create to receive a proper conclusion, even if he is not the one to deliver it.
The Launch of Metroid Prime 4
The timing of Tanabe's departure coincides with the release of Metroid Prime 4: Beyond. The game launched last month for the Nintendo Switch and Switch 2 after a lengthy and highly anticipated development period.
Critical reception to the title has been described as more muted compared to the beloved original trilogy. Nintendo has not yet released official sales figures for the game.
In a separate context, a Nintendo source recently attributed a slowdown in Switch 2 sales during the holiday period to a "complicated" economic climate and the "absence of a major Western game." This comment was made despite the simultaneous launch of Metroid Prime 4, suggesting the title may not have met internal commercial expectations or moved hardware units significantly.
An Era Ends
Kensuke Tanabe's exit represents more than just a personnel change; it signifies a potential shift in the creative direction of the Metroid Prime series. His 40-year tenure helped build the foundation of modern Nintendo gaming.
As he reflected, "It's been 40 years since I joined Nintendo. Metroid Prime 4 will be the last game I work on at Nintendo." While he leaves the story of Sylux unfinished, his legacy is cemented in the countless titles he helped bring to life.
For now, the gaming community watches to see if Retro Studios will heed his call and complete the saga he began.
"Whether a sequel will be made is still uncertain, but I sincerely hope that one day, Risa Tabata and Retro Studios will be able to tell this story completely and bring it to a close."
— Kensuke Tanabe, Former Nintendo Producer
"It's been 40 years since I joined Nintendo. Metroid Prime 4 will be the last game I work on at Nintendo."
— Kensuke Tanabe, Former Nintendo Producer









